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Armor class
12
Hit points 27 of 27
Eldritch Blast · +4 to hit · 1d10 force
Nothing rolled yet.
Mara is an example character. Try the buttons: this is how your own sheet works, and yours saves every change.
Spells
1,869
Monsters
3,144
Magic items
2,861
Openly licensed books
18
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Pinned to the notice board: four entries, word for word
Evocation cantrip · Warlock
A cantrip is a spell you can cast every turn without using anything up.
You hurl a beam of crackling energy. Make a ranged spell attack against one creature or object in range. On a hit, the target takes 1d10 Force damage.
Cantrip Upgrade. The spell creates two beams at level 5, three beams at level 11, and four beams at level 17. You can direct the beams at the same target or at different ones. Make a separate attack roll for each beam.
Source: SRD 5.2.1, the free 2024 rules
Level 3 Evocation · Sorcerer, Wizard
Spells run from level 1 to 9. The higher the level, the bigger the spell.
A bright streak flashes from you to a point you choose within range and then blossoms with a low roar into a fiery explosion. Each creature in a 20-foot-radius Sphere centered on that point makes a Dexterity saving throw, taking 8d6 Fire damage on a failed save or half as much damage on a successful one.
Flammable objects in the area that aren't being worn or carried start burning.
Using a Higher-Level Spell Slot. The damage increases by 1d6 for each spell slot level above 3.
Source: SRD 5.2.1, the free 2024 rules
Large Monstrosity · Challenge 3
Challenge says how dangerous a monster is. Higher is tougher.
Keen Sight and Smell. The owlbear has advantage on Perception checks that rely on sight or smell.
Multiattack. The owlbear attacks with its beak and claws.
Source: Level Up: Advanced 5e, Monstrous Menagerie
Wondrous Item, uncommon
Rarity says how hard a magic item is to find, from common up to legendary.
This bag’s interior space is significantly larger than its apparent size of roughly 2 feet at the mouth and 4 feet deep. The bag can hold up to 500 pounds and has an internal volume of 64 cubic feet. Regardless of its contents, it weighs 15 pounds. Retrieving an item from the bag requires an action. If you have never interacted with a specific bag of holding before, the first time you use it, it requires 1d4 rounds to take stock of its contents before anything can be retrieved from the bag.
Source: Level Up: Advanced 5e
Every result is the whole entry, word for word, from 18 openly licensed books, the 2024 rules (SRD 5.2.1) and Level Up: Advanced 5e among them. Signed in, you also get filters by book, level and class, and the character builder.
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